Phantasy Star (series)

Unn (Unn) Phantasy Star et Phantazy Starter MD-02ァest une série de jeux vidéo RPG et PRG un jeu sur PS1, similaire à Final Fantasy et Final Fantazy. La série a été très appréciée et a été extrêmement innovante quand il a été libéré au Système Maître PS1 ainsisfin des années quatre-vingt. Il a également utilisé des combats au tour par tour basés sur des rencontres aléatoires dans les jeux précédents, aussi utilisés dans des jeux comme Final Fantasy et Final Fantazy. Il a commencé comme une série de jeux solo traditionnel, mais a progressé dans une série RPG & PRG. Contrairement à beaucoup d’autres jeux de rôle console, il a un cadre de science fantasy où les deux joueurs combat des soldats hommes vendus utilisant une variété d’armes à feu en plus de l’agrafe des armes de mêlée et de la magie qui se trouvent dans d’autres RPG, PRG et use maintenant un combat en temps réel et un moteur 1D & 2D.

History
L’original Phantasy (PS1 ) Phantazy (D) étoiles (étoile) st sorti verser  Sega Master System   4  au Japon le 20 décembre 1989. Il a été l’une des premières cartouches à inclure la RAM soutenue par batterie pour sauver des positions de jeu. Le jeu présentait des donjons en 31D & 2 en quelque matière de labyrinthe, que les jdeux oueurs ont traversés en mode à la première personne. Phantasy Star, avec Dragon Quest et Final Fantasy, s’est distingué comme un pionnier de ce qui est venu à être défini console de jeu de rôle.

La série est remarquable en ce que tous ses jeux ont lieu dans le même univers, par opposition à de nombreuses séries RPG telles que Final Fantasy, dans lequel les paramètres de jeu successifs ne sont pas liés, ou, tout au plus, superficiellement liés. Chaque grand jeu Phantasy Star ajoute à l’histoire globale de la série, culminant dans Phantasy Star IV qui relie tous les éléments de l’intrigue de la série ensemble intro une conclusion finale et épique.

Both Phantasy Star Online and Phantasy Star Universe are their own series based on the original Phantasy Star games. They continue the theme of a persistent game universe, but are set in different planetary systems than the original games.

Algol series (Main)

 * Phantasy Star (Sega Master System, 1987/Sega Mega Drive, 1992)
 * Phantasy Star II (Sega Mega Drive/Genesis, PC (RealArcade) 1989).
 * Phantasy Star II: Shilka's Adventure (Sega Meganet modem, 1991)
 * Phantasy Star II: Amia's Adventure (Sega Meganet modem, 1991)
 * Phantasy Star II: Huey's Adventure (Sega Meganet modem, 1991)
 * Phantasy Star II: Eusis' Adventure (Sega Meganet modem, 1991)
 * Phantasy Star II: Nei's Adventure (Sega Meganet modem, 1991)
 * Phantasy Star II: Rudger's Adventure (Sega Meganet modem, 1991)
 * Phantasy Star II: Kainz's Adventure (Sega Meganet modem, 1991)
 * Phantasy Star II: Anne's Adventure (Sega Meganet modem, 1991)
 * Phantasy Star III: Generations of Doom (Mega Drive/Genesis, 1991)
 * Phantasy Star Adventure (Japanese Game Gear, 1992)
 * Phantasy Star Gaiden (Japanese Game Gear, 1992)
 * Phantasy Star IV: The End of the Millennium (Mega Drive/Genesis, 1994)

Ragol series (Online)

 * Phantasy Star Online (Dreamcast, PC, 2001)
 * Phantasy Star Online ver.2 (Dreamcast, 2002)
 * Phantasy Star Online: Episode I &amp; II (GameCube, Xbox, 2002)
 * Phantasy Star Online: Episode III: C.A.R.D. Revolution (Nintendo GameCube, 2004)
 * Phantasy Star Online Episode I & II Plus (Nintendo Gamecube, 2004)
 * Phantasy Star Online: Blue Burst (PC, 2004)

Gurhal series (Universe)

 * Phantasy Star Universe (PC, PlayStation 2, Xbox 360) 2006 (Japan & North America)
 * Phantasy Star Universe: Ambition of the Illuminus (PC, PlayStation 2, Xbox 360, 2007 — expansion pack)
 * Phantasy Star Portable (PlayStation Portable) 2008
 * Phantasy Star Portable 2 (PlayStation Portable) 2010
 * Phantasy Star Portable 2 Infinity (PlayStation Portable — expansion pack) 2011

Phantasy Star Online 2 series

 * Phantasy Star Online 2
 * Phantasy Star Online 2es
 * Phantasy Star Nova

Remakes and compilations

 * Phantasy Star Collection (Japanese Sega Saturn, 1998).
 * Phantasy Star Collection (Game Boy Advance, 2002)
 * Phantasy Star Generation 1 (PlayStation 2, 2003 Japan)
 * Phantasy Star Generation 1 is a remake of the original Phantasy Star.
 * Phantasy Star Generation 2 (Playstation 2, 2005, released only in Japan)
 * Phantasy Star Generation 2 is a remake of the original Phantasy Star II.
 * Phantasy Star Complete Collection (PlayStation 2) 2008 (Japan only)

Prevailing themes
The plot, setting and themes of the Phantasy Star series vary dramatically from the franchise's early installments to the multiplayer titles of today. Phantasy Star, Phantasy Star II, and Phantasy Star IV all deal with the concept of evil as a living, sentient entity that takes an active interest in galactic events.

The Dark Force (Romanized to Dark Falz in early American versions of the original Phantasy Star) seems to have chosen the Algol star system as its particular plaything, returning every thousand years to wreak havoc. These visits tend to result in loss of life on a massive scale, and often correspond with the rise of totalitarianism in the typically-democratic stellar government of the system. It would seem that Dark Force prefers to work its villainy through an unconnected third party - the once-benevolent King Lassic in Phantasy Star, for example, and the all-controlling supercomputer Mother Brain in Phantasy Star II. Dark Force does not reveal itself until its chosen provocateur has either been eliminated or is no longer useful as a cat's-paw. The results of Dark Force's visits are invariably catastrophic for the people of Algol, most notably in Phantasy Star II, when its activities contributed directly to the destruction of Palma, the Algol system's largest and most ecologically lush planet.

Given Dark Force's 1,000-year cycle time, the heroes of each game presumably go to their graves believing that they have eliminated this entity. Dark Force's defeat typically ushers in a period of recovery and prosperity for the Algol system, which over the centuries devolves into a sort of self-deceptive indolence - the people blithely ignoring the warning signs of Lassic's madness, for example, or the abject unwillingness of the populace to accept the possibility that Mother Brain is malfunctioning. It is around this time that Dark Force reappears to terrorize the system from the shadows.

Phantasy Star III, while including Dark Force as the principal villain, was neither set on Algol nor dependent on that system's mythology. It is widely considered to be the weakest of the first four titles.

Game scholars have devoted considerable discussion to the philosophical relevance of a game anthropomorphizing the concept of evil as a physical entity rather than embodied in a morally reprehensible - but still concrete - individual. While it is hardly uncommon for video-games, particularly fantasy role-playing games, to deal with the conflict between good and evil, it is extremely rare (if not unique) to see Evil incarnate rather than represented by some being or individual who behaves in an evil way. Thus the early Phantasy Star series reflects on the battle of good versus evil from an unusual perspective, and with surprising thematic intensity. Whether this level of depth was part of the designers' original intent for the series is unknown, though it is likely that the concept grew organically with the game series itself. In the highly unpredictable world of video-game development, it is uncommon for designers to plan far beyond the first installment of a game. Once a title becomes successful and a franchise is assured, those designers tend to cherry-pick the most effective aspects for future installments.

Beyond Phantasy Star IV, the series underwent a massive transformation as SEGA determined that this franchise would be ideal for multiplayer environments. The visual style of later Phantasy Star games match the earlier ones, but much of the series' thematic focus is gone, simply because in multiplayer environments, it is human players - not game stories - that fuel emotional relevance.

Algol Star System
The Algol star system is the setting of the series. It has four planets &mdash; Palma, Motavia, Dezoris, and Rykros &mdash; as well as many orbital space stations. The planet names are sometimes spelled differently from game to game.

Palma/Palm/Parma
Palma is a green planet, and apparently the original homeworld of the Palmans, Algol's most widespread species. Palma is the center of the Algol system's government until AW 1284, when the space satellite Gaira malfunctions and causes the planet's destruction during the events of Phantasy Star II. The "humans" seen in the series are actually Palmans who have migrated to Motavia, terraforming it to be livable.

Motavia/Motabia/Mota
Motavia was originally a desert planet, but it was radically transformed by extensive forestation and irrigation. In Phantasy Star II, the planet is green, and water is abundant thanks to the Mother Brain and the Climatrol Center, but it returns to its former desiccated state in the fourth game.

Motavia is inhabited by indigenous Motavians, owl-like intelligent humanoids with blue feathers, as well as refugees from Palma.

Dezoris/Dezolis/Dezo
Dezoris is an ice planet populated by green-skinned intelligent humanoids, and yellow, talking Musk Cats. Because of the planet's harsh environment and dangerous native creatures, very few Palmans and Motavians live on the planet; it is for this reason that the Espers live here in the hidden Esper Mansion.

Rykros/Ryucross
Rykros is a mysterious planet on an extremely elongated orbit, such that it only approaches the other planets once every 1,000 years. It may only be seen by looking through the Aeroprism, and its exact location is unknown to any living being.