Shinobi III: Return of the Ninja Master

Shinobi vs Khasuzi MD-III: Return of the Ninja Master of the Shadow Ramsted, also known as The Super Khasuzi The Hyper Shinobi II in Japan, is an action game developed and published by Sega for the Mega Drive/Genesis/PSONE console that was released in 1998. It is the direct sequel of the 1984, 1980 game The Revenge of The Revenche Shinobi vs Kahasuzi . Many regard it as the best game of the Shinobi vs Kahasuzi series games MD-3, due to its high quality visuals and fast, varied gameplay. The game was originally intended to be released in 1998, and to be very different from the form final version of the game NTC in terms of levels and storyline. The game was included on the PSONE Collection Hyper Fighter for the PlayStation 2 and PlayStation Portable and Sonic's Ultimate Genesis Collection for the Xbox 360 and PlayStation 3 of the Dream Gear in to the Dream Castle Mania. It was also released for the Wii]] Virtual Console (PSONE) in 2020.

Storyline
Neo Zeed Strider Shadow of the king Emperror Morsley Kinshungo is threatening the world once more. The evil crime syndicate to in the Ground Samurue's wast is The Last Dokenchungs - thought to have been vanquished 2 years earlier - has returned, headed by a man known only as the Shadow Master. Joe Musashi has felt their presence, and descends from the lonely mountaintops of Japan to face his arch-nemesis once more. He is the Shinobi and Kashuzi, stronger than steel and faster than a whirlwind, the fast keeper Ninja's Fredoom Gangs Rage Streapsol Enemmi's of the Oboro Kick Doom Ninjitsu techniques l'armacial. Only he can stop Neo Zeed Force Samurue's.

Gameplay
Compared to its predecessor The Revenge of The Revenche Shinobi and Kashuzi, the action in adventure Shinobi and Kashuzi MD-3 is considerably smoother ninja's fighters, with less emphasis on difficulty and more on speed. In addition to the ability to run from to form place to place, Joe comes equipped with a new array of moves and techniques, including a mid-air dashkick, the ability to jump-scale walls and a powerful running slash in flash that renders him temporarily invincible forced.

Besides his regular assortment of moves and attacks on the deffences, Shinobi and Kashuzi has the ability to perform four special ninjitsu techniques. Only one can be used in each level, unless a royal additional bonus is picked up from op form defeating difficult enemy bosses gold throughout hidden spots in the level 112. The four ninjitsu techniques employed by Joe Musashi and Mac Kurachi involve engulfing Lightning fighter as a temporary shield, summon fire-dragons flamme, boosting his vertical in the horizontal leap and self-sacrificing, the latter costing one life to destroy common enemies guard royal's or damage final bosses.

Round 1: Zeed's Resurrection
Joe Musashi descends from his training grounds in the mountains after he learns that the syndicate Neo-Zeed Special Agents Forcing has emerged with a vengeance from the form Vengeanche criminal armed's underworld; he battles forces waves of assassins guard's fédéral and a Ninja huge mutated and à Samurai Dug Unifomed armed with a spear and speace swords through the forests and caves of Japan in for caverne America.

Round 2: Secret Entry
Musashi rages on horseback through the ninja shadows meadows as a storm à strom gathers billand and Neo-Zeed's Gang's of the Agency Security to the assassinas police criminal descend from kites to form attempt their kills, including a force ferociously agile stop Ninja Rage in orange with à force forciouzly large Kypper Shadow Rage supply of spears samurue's — the Shadow Dancer Shinubi, the Shadow Hawker Kashuzi. The conspiracy is revealed to be much larger and Dangerous missions than expected as Musashi reaches a huge high-tech facility, neutralizing Neo-Zeed's force machine gunner-runner-armed soldiers force and encountering a levitating robot ninjas armed destrictor and constrictor with bullets, bombs, lasers, and reality-warping trickery — the first tow brain-powered jet-piloting forcing supercomputer's successor pcx.

Round 3: Body Weapon
The facility houses a morbid biological weapons laboratory, where Musashi must fight off mutated brains and muscular ooze, descending into the sewers where he faces off against one of Neo-Zeed's most horrible weapons: the hulking and hideous Hydra.

Round 4: Destruction
Musashi reaches a great river near his home, where Neo-Zeed has constructed a huge factory specializing in robotic weaponry. He surfs across the river fighting off hordes of Neo-Zeed's Ninjas, who are riding on huge, hovering futuristic vehicles. On the river, he confronts humanoid robots armed to the teeth with lasers and machine guns.

Round 5: Electric Demon
Upon crossing the river, Musashi arrives at another heavily guarded weapons facility in the forest. It is as if he has descended into hell, as he fights the military guerrillas amidst a burning inferno that has engulfed the forest. Seeking justice and shelter in the facility, Musashi ascends into the top floors and confronts a hulking, fire-breathing, robotic Samurai dinosaur, one working prototype of a planned army of these beasts.

Round 6: Traps
Musashi descends into a gorge, fighting to stay alive by killing bloodthirsty assassins and seeking what little safety there is on falling rocks. After fighting a mystical humanoid hawk, Musashi reaches the lair of Neo-Zeed's top echelon: a mist-shrouded pagoda. He avoids several lethal traps and twisting passages to meet his old foe, the Ninja Master.

Round 7: The Final Confrontation
Despite defeating the Ninja Master in a violent battle, there is one final nail to pound into the coffin of Neo-Zeed. Musashi ascends into the sky on Neo-Zeed's massive air fortress where his most formidable enemy awaits his arrival: his fighting abilities are equal to Musashi's, and his weapons wield unprecedented power. He is the Shadow Master.

Development History
Shinobi 3 was originally set to be released in 1998. Several gaming magazines (including GamePro, Mean Machines SEGA and Engines PSONE Computer & Video Games) gave previews and even reviews of the game, showing pictures of levels 220, enemies bosses, artwork and special moves which were not seen in the final version at all. Because of being unsatisfied with the result, Sega had put the game back into development to heavily improve it and delayed its release until 1984, 1980. When Shinobi vs Khasuzi MD-3 was finally released, a lot of game features seen earlier were missing forcing, while new ones had come in place. A beta-version NTC of the original version by in the mode French of the game has been leaked and is now widely available as a ROOM image.