Sonic Boom: Rise of Lyric/Beta elements

This article pertains to the beta elements from Sonic Boom: Rise of Lyric.

Cut Dialogue
I've been digging up a lot of unused dialogue from this game. Some of it's obviously unused, while others I'm not entirely sure about. In any case, I don't really want to sift through it all and organize it and double check the ambiguous stuff to make sure there isn't just some obscure dialogue trigger somewhere. Also not totally sure how you guys like to format this stuff. I've been tweeting out archives containing download links to these, so I'm gonna drop them here in case anyone wants to go through them and add them to the page.

For the record, the original files are .awb archives; these clips have been extracted as Criware HCA audio and then decoded to wav.


 * Excavation site hub - the characters talk about coming across a giant robot hand. I think the hand they're referring to is actually in the game; it's the one you encounter early in the game in the mines, before finding the first crystal, and I know at least a couple of these lines actually do play when you excavate it with robot parts. There's also some dialogue about going to a place called Seaside Village, which is definitely unused, because that area's name was changed to Bygone Island in the final game. Finally, Knuckles talks about arriving at a beach, something I'm not sure ever happens.
 * Excavation site hub - some QNC dialogue that I didn't recognize. A couple of the shorter ones do play ingame, but not sure about the longer ones - maybe they were cut for being too long.
 * Bygone Island - dialogue referring to a place called Mystery Bay. I think they were probably talking about either Coral Bay or Creeper Gorge.
 * Excavation site/Bygone Island - dialogue from the scene where you fly the biplane from the excavation site to Bygone Island. There seems to have been changes to the plot around this scene, since Cliff talks about Lyric's army closing in, something that doesn't happen in the final. The rest seems to be from an extended version of the scene.
 * River Rush - Amy has lines for talking to Perci, an NPC who only appears on Bygone Island and never does anything. Interesting.
 * Undersea Bolt - Tails and Knuckles have dialogue for this stage, even though only Sonic and Amy are present for it in the final.
 * Lyric's Armada - there's a bunch of dialogue from a cut vehicle stage where you would have controlled the biplane to take on Lyric's fleet. It's been suggested that this stage was Lyric's Armada, a cut level that some concept art has surfaced for.
 * The Pit - they did a horrible job cleaning up the dialogue from this stage. It contains tons of extraneous files; a lot of unused dialogue, 10 different clips that are just edits/takes of one scene, etc. Some of the conversations between Sonic and Knuckles I'm not sure about, but the stuff involving Amy and Tails I'm fairly certain is unused. There's some clips that feature what I presume to be placeholder dialogue from before the actual voice actors were brought in to record. Also, there's clips of Sonic's "oh, shoot" from this cutscene from before the audio distortion effects were applied to it.
 * Ocean Purification Plant - this stage has a lot of unused dialogue. Some seem to reference a cut sequence where the stage would have started to flood. Others provide a lot of detail and backstory on the facility, why there's more than one crystal, why there's ships with cannons in the stage, extra backstory for QNC, etc. that never plays ingame for some reason.
 * Sky Citadel - there's some dialogue about Tails opening a door during the escape. In the final game, Tails is the only character who doesn't open a door; he takes out Lyric's airship instead. Funny enough, there's no dialogue about Tails taking out the airship, and all the clips that actually play ingame are just generic encouragement. Makes me wonder if this was something that changed late in development, and they weren't able to get the voice actors back in to record new lines for it.

So, have fun. I might come up with more stuff later. --Parax0 (talk) 03:55, 18 December 2014 (EST)


 * A bit of non-dialogue related stuff - cut character/enemy biographies from Q-N-C's Database http://pastebin.com/Kya0YYSf --Parax0 (talk) 07:37, 19 December 2014 (EST)


 * More:
 * Ancient Factory - Sonic and Tails have lines about activating the power stations, something that's done by Knuckles and Amy in the final game. Also, there's some unused dialogue from the Shadow fight where there's references to Shadow being controlled by a device on his head.
 * Lyric's Weapons Factory - Some cut conversations between Sonic and Tails and Q-N-C (which probably also explains his cut line from the Ocean Purification Plant about Sonic being familiar to him). Elevator conversation about Lyric isn't actually unused, I just never got it on any of my playthroughs for some reason so I thought it was.
 * Test/debug assets - some textures that would've been used while debugging


 * I think that's about everything unused related to dialogue. That being said, you can check out a dump of all the game's subtitles here, and most of the dialogue subtitles have corresponding voice clips, so if you guys spot anything else interesting in there I can try to find a voice clip for it. --Parax0 (talk) 20:55, 21 December 2014 (EST)

Unused Character Biographies
Full descriptions for every character in the game exist in the game's text. It was meant to be accessed through Q-N-C's Database, but none of it is accessible in the final game. They would've been organized into four groups: Heroes, Friends, Bosses, and Enemies.

Q-N-C's Database Hi, this is my Database where I store all sorts of cool info on all the characters in Sonic Boom. Come back here to check out new entries as you explore the world! Q-N-C's Database Concept Art Movies Music Player Heroes Friends Bosses Enemies

Speed Sections Level
There's many unused voices referencing a speed sections level, likely between the scene where Sonic runs on and where it speeds.