Looney Tunes: Space Race

Looney Tunes: Space Race is a kart racing game released on the Dreamcast in 2000.

Plot
ACME are sponsoring the latest 'Space Race', an offworld grand prix in which anything goes and with a lifetime's supply of ACME prizes up for stake. As a result of such a tempting prize, several of the Looney Tunes decide they all want to compete to

characters
Foghorn Leghorn presents the show, Lola Bunny is the reporter on the track whilst Tweety takes the role of flagman. Foghorn and Lola will occasionally give commentary during races.

Playable racers:


 * Bugs Bunny (rides a rocket shaped like a carrot)
 * Daffy Duck (rides a small rocket version of his Duck Dodgers ship)
 * Wile. E. Coyote (rides a giant ACME red firework like rocket)
 * Elmer Fudd (rides a sabre jet, based on a plane)
 * Sylvester (rides a vespa inspired rocket scooter)
 * Yosemite Sam (rides a motorcyle chopper)
 * Porky Pig (unlockable) (rides a tractor)
 * Marvin the Martian (unlockable) (rides a UFO)
 * King of the Insta-Martians (unlockable) (rides a tiny scooter)

Gameplay
Players select from one of the above characters and compete in a series of races.

Like most kart racers, there are a variety of weapons players can use to give themselves an advantage, all with a distinct Looney Tunes coat of paint. Items in this game are referred to as "Gags" and are obtained by driving into ACME crates:


 * Bomb: a classic exploding bomb that can be thrown. It has a short fuse though and can blow up on the player if not thrown in time.
 * Disintegrater Pistol: which can be fired at the opponent in front to temporarily stun them
 * Instant Storm: a spray can that unleashes a black thunder cloud. It will hover above an opponent and electrocute them, disintigrating them when hit.
 * Portable Hole: Placed behind the player, these black holes cause traps that will force opponents to fall through the floor.
 * Rockets: Home in opponents in front, or can be launched backwards.
 * Heavy object: Players are given a remote. When pressed, this button drops either a piano, a 1 ton weight, a safe, an anvil or an elephant onto the opponent in front of you. The elephant flies to target the player in first. The color of the remote will denote which object is used.
 * Boxing glove: On an extendable arm, players can knock their opponents out.
 * Lucky four leaf clover: Protects the player from harm temporarily. Pianos/weights will miss, bombs will be harmless, occasionally items targetting the player will backfire on their user, and it also gives the player a small speed boost.

Aside from ACME crates, there are also fuel pick ups which can be collected to increase the player's Turbo Boost gauge. After picking five up players can activate a Turbo Boost at their choosing. Items can not be used during the Turbo Boost however, and no additional fuel will be collected after the five.

Tracks include 'Planet ACME', an artificial planet filled with ACME products, 'Wild West Quadrant', 'Asteroid Belt', 'Pyramids of Mars', 'Galactorama Park' (a theme park on Mars), the Nebula, and a 1950's idea of what a future city may look like 'Offworld City Limits'.

Trivia

 * Both Taz and Granny have vocal credits but don't appear to be in the title.
 * This game was originally planned to be a Nintendo 64 title under a different developer, but was turned into a Dreamcast title by Infogrames Melbourne House instead. It never released on the Nintendo 64, but was later ported to the PlayStation 2.


 * Porky Pig, Elmer Fudd and Yosemite Sam wear different outfits in this game than they normally do(Porky is dressed as a farmer, Elmer is in pilot gear and Sam simply foregoes his hat), however there is some cut HUDs that have them in their traditional outfits indicating that those was the original designs.