Spatter

Spatter is an arcade maze game released by Sega in 1984.

Gameplay
Players control 'Sanrin Sanchan', a young boy on a tricycle as he goes around collecting flowers within a maze of roads high up in the sky.

Sanrin Sanchan must avoid being cornered by enemies in cars, propeller robots and bulldozers, although he can jump over these enemies on his tricycle in a pinch.

The player can defeat the car enemies by jumping into the various fences around the maze. Providing the player is on the opposite side of the fence, this will cause Sanrin Sanchan to use the fence as a battering ram on his enemies, knocking them off the stage.

The propeller robots cannot be defeated this way, instead Sanrin must jump into the blocks scattered around the stage. Upon doing so, the block will fly forwards until it hits the next part of the maze.

The bulldozer enemies cannot be defeated by either of these methods and must simply be avoided and jumped over.

Upon collecting all the flowers in the maze, the level will be cleared. Players will then be transported to the next level.

Every three stages the player will be able to deliver their flowers to a lady sitting in a rocking chair on her balcony. Sanrin can collect various fruits in this level for additional bonuses and upon reaching her Sanrin will hand over the flowers and he and the lady will bow to the player. After that the gameplay loops back to the maze albeit with a different background and upped difficulty.

Trivia

 * Sanrin Sanchan was long thought to be the design inspiration for the Chao in Sonic Adventure due to their similar designs of having a large teardrop shaped head with a bobble on the top and a small body. Yuji Naka however denied this to be the case.
 * The gameplay is reminiscent of Yoshiki Kawasaki's other popular arcade title, Flicky.
 * Sanrin's name means three wheels, which coincedentally is his mode of transport.