Princess Kurumi

Princess Kurumi is the protagonist from Sega Ninja.

Appearance
Princess Kurumi is a brown (or sometimes red haired) female ninja. She is often depicted with a ribbon in her hair, long sideburn bangs and relatively short hair overall. She wears a short red gi tied up with a purple sash that showcases her legs and arms and wears matching bracers over her shins and forearms.

History
Princess Kurumi's castle has been taken over by a traitorous retainer, Zaemon Gyokuro and she herself is kidnapped being carried away by his men outside of her kingdom.

She manages to sneak away, transforming herself into a kuniochi and battles her way back to Kanten Castle.

Along the way, Gyokuro sends numerous assassins to kill her, attempts to have her run over by a stampede of horses, attempts to kill her in an avalanche and assassinated on a river ride, but Princess Kurumi overcomes all his traps and assassins, climbing up Kanten Castle's walls whilst being attacked by ninjas to face him in the castle and reclaim her land.

Trivia

 * Princess Kurumi is one of the first female video game protagonists, debuting in 1985.
 * Princess Kurumi is the first unlocked Scorecard character in Sega Ages Columns 2 Jewel Case.
 * Princess Kurumi appears in Flash Point, wishing the player  'Good Luck' before a round starts. She shares this role with Alex Kidd, Opa-Opa and Flicky.
 * Princess Kurumi was replaced by a ninja called Kazamaru in the Master System revised version known as 'The Ninja '. Princess Kurumi herself is a damsel in distress that Kazamaru must rescue.
 * Princess Kurumi appears on a parody gamecover within Segagaga in which she is depicted wearing an apron, weilding a radish instead of her sai and throwing a purse instead of a shuriken at a businessman attempting to hit her knees with a rolled up newspaper instead of a samurai with a sword.
 * Princess Kurumi is one of the six characters that appear on the Game Gear Micro when the battery is low.