Sylvester and Tweety in Cagey Capers

Sylvester and Tweety in Cagey Capers is a platformer title based off of the titular Looney Tunes characters published by Time Warner Interactive for the Mega Drive in 1994.

Plot
Sylvester has had enough of Tweety and has decided today is the day Tweety is his lunch.

Hector the Bulldog, Granny, Hippity Hopper and even Sam Cat are determined to get in his way however, and are ready to clobber Sylvester for attempting it...and that's not including Tweety himself who has gets into the Hyde Potion at one point and can transform into a cat eating monster bird!

Gameplay
The player takes on the role of Sylvester, as he attempts to chase and capture Tweety at the end of the level.

During gameplay Sylvester can swipe at Tweety with his claws to cause the chase to continue, with bonus points handed out for every handful of feathers Sylvester manages to swipe, although it is impossible to catch Tweety until the end of the level.

Sylvester can pick up small items to help stack up a tower he can climb to reach bigger heights, although larger items will require he push them. He can also unstack the tower should he need to.

There are several ways to get around aside from climbing stacked boxes such as Hippety Hopper who will kick Sylvester across long pitfalls safely to the other side, or air ducts which will allows Sylvester to fast travel through certain areas.

If the player ever loses sight of Tweety there are two helpful ways to relocate him; Sylvester's son, Sylvester Jr will appear when Sylvester stays in the same spot for too long and point in the general direction Tweety went. There's also a dedicated button that allows Sylvester to peer through binoculers called the 'Tweety Scope' which will show him exactly where Tweety is, although it leaves him vulnerable to attacks from enemies to do this.

Players start with 9 lives(because Sylvester is a cat, naturally) and the damage he's taken is indicated by a picture of him in the bottom hand corner. When a little damaged Sylvester's head will grow a bump. Eventually taking too much damage will cause the background to turn red and he will lose a life if hit again, as indicated by a Sylvester spirit flying off. Health can be regained by collecting tins of tuna. Extra lives can be found around the stage or by scoring enough points.

Sylvester can obtain points by swiping at Tweety, collecting cat toys such as plush mice, yarn balls or catnip or knocking items off of ledges.

Points are also awarded for picking up 'Stage Prop' items which can be accessed to help Sylvester get past certain obstacles:


 * Umbrella: Allows Sylvester to safely glide from a high area preventing him from taking fall damage.
 * Bone: Sylvester can use this to temporarily distract both Hector and the robotic dog from chasing him. Can be thrown to send them in a different direction.
 * Fish: Same as the bone only useful for getting rid of Sam Cat.
 * Boxing Gloves: Put these on and you can fight back against Hector and Sam, knocking them out with a flurry of punches.
 * Mallet: Useful for knocking out enemies like Hector, Sam and the Robot Dog. Does not work on Granny. Sylvester refuses to hit an old lady.
 * Pogo Stick: Helps Sylvester reach high places
 * Shrink Potion: Turns Tweety back from Monster Tweety to regular Tweety.

As well as the weapons used for fighting back against Hector, the Robot Dog or Sam Cat, there are also several places Sylvester can hide such as lamps, cat beds or trash cans that will allow him to avoid a confrontation with them or Granny(whom Sylvester cannot fight).

Touching the super hero suit will temporarily make Sylvester invincible and immune to all damage.

Trivia

 * This game references several classic Sylvester and Tweety episodes including the 1960 "Hyde and Go Tweet" short where Tweety ends up hiding from Sylvester inside a monsterous potion that transforms him into becoming a monster bird, trying to eat Sylvester instead.
 * TecMagik were due to publish the game themselves, but sold the rights to Time Warner Interactive who went on to tweak the difficulty making the game somewhat easier.
 * Upon release it was Time Warner Interactive's biggest hit selling 60,000 copies.