Flint Rickman

"Shoot it!"

- Flint telling Mary they must shoot something.

Flint Rickman is a journalist and the main protagonist from the 1994 shooting arcade game, Rail Chase 2.

Biography
The game's time takes place in 1938 A.D. In the game, Flint goes to investigate the mysterious disappearance of a scientist named Mary Bates. He finds out she's been kidnapped by the evil EKKL Empire, who has been forcing her to develop weapons for he and his army so they could conquer the world with their military might. Flint manages to rescue Mary but when the empire's weapons plant explodes, the pair are forced to escape EKKL in a runaway rail car!

During many levels of the game, Flint and Mary must shoot as many of the EKKL Empire's enemy soldiers as they can and must avoid getting shot and so they could escape. And while they are at it, they have to choose several different and complex routes to determine what escape routes are best for them. In shrine stage (stage 3) EKKL contacts Caterpillar-war machine and dispatches it at the end of the stage in an attempt to intercept the escaping couple, but Flint and Mary manage to destroy the Caterpillar-war machine allowing them to get away from it.

More shooting thing up and multiple alternate routes later...

During the final level of the game, the EKKL Empire unleashes its most powerful weaponry that is a giant armored battleship-like train. Its existence had been kept in extreme secrecy and Mary was part of designing and building this behemoth. The EKKL's final arsenal tries to shoot Flint and Mary. After a long shooting battle between the pair and the EKKL Empire, Flint and Mary manage to destroy the Empire's train and get away from him and his army. Flint and Mary are then picked up by a rescue plane at the end of the game.