User:Tonygameman/Harrier Moveset (Battle of AGES)

General Playstyle
Harrier is a middle-heavyweight character due to his big laser cannon, but he can move fast on the ground (referencing how fast obstacles goes over in the series), has average stamina, floaty jumps and good air mobility. His moveset focuses on zoning with his cannon's projectiles and close, powerful attacks such as his smashes and Side Special.

Much like Tails, NiGHTS and his fellow Fantasy Zoner, Opa-Opa. Harrier is able to air-dash in four directions and has a longer traveling distance thanks to his laser cannon's flight capabilities.

Notable Normal Attacks
Harrier's normal jab, side tilt and neutral air attacks involves him shooting energy projectiles from his trusty laser cannon in-front of him, even being able to slightly glide in the air akin to Peach's when holding the 'jump' button mid-air while performing an aerial move.

Some of Harrier's moves also has him swinging it around (with a forward air having meteor-smash properties) and creating other kinds of projectiles like fiery bursts, close-range explosions and ring blasts (based on one of the enemies' attacks).

He can even make a back-fire to burn opponents behind him while propelling forward a bit and even perform 4 subsequent stomps below him for his back/down airs respectively.

Some of his throws involve him dragging an opponent across the ground before throwing them forward and flying up high before slamming them onto the ground.

Special Moves

 * Neutral Special: Lock-On - Harrier aims his cannon forward as a reticle automatically appears over an opponent in-front of him and shoots a few laser beams, doing chip damage unlike his normal projectiles. Shots will miss if an opponent is outside the reticle even if they overlap them. Based on how Harrier attacks in the SEGA AGES remake on PlayStation 2 and works similarly to Palutena's Autoreticle.
 * Side Special: Komainu Rush - Harrier summons two dog-like creatures called Komainus as they form a barrier in-front of him and he quickly rushes forward a long distance. Works same as Banjo's Wonderwing, but not limited and has bigger endlag. Based on the new mode included in the SEGA AGES port on Nintendo Switch.
 * Up Special: Cannon Flight - Harrier uses his laser cannon to fly freely around for a few seconds, able to shoot energy projectiles from his normal attacks, perform aerial attacks or use his other special moves while doing so, even though he can't turn around. Works similarly to R.O.B.'s Up Special
 * Down Special: Flash Bomb - Harrier summons a Flash Bomb from the PlayStation 2 remake and activates it, summoning a light-like explosion around him, which stuns opponents within range with no knockback. A explosion's damage depends on an opponent's position, with the highest being right at a epicenter. Considering it's power, the move has a long cooldown period (10 seconds) before Harrier can use it again.

All-Star Move - White Dragon: Uriah flies besides Harrier, who hops on him as he rides forward across the stage and twirling in a circle, hitting an opponent(s). If he connects, opponents will be sent flying into Dragon Land with a bunch of trees as Uriah quickly flies towards them while breathing fire (like his evil counterpart, Dark Uriah, shooting projectiles in Space Harrier 3-D) with Harrier riding on him, destroying trees in a quick succession and hitting opponents so powerfully they're sent back to the stage. Based on the original arcade game's bonus stages and works as a combination of Rayquaza's boss fight in Brawl by Uriah's starting attack and Captain Falcon's Final Smash.

Aesthetics
Harrier's default design is based on Ken Sugimori's artwork from SEGA 3D Fukkoku Archives' box-art on the Nintendo 3DS. His palettes reference his evil counterpart Dark Harrier, a outfit from Space Harrier II (all red/white), Mammoth (orange/white), Uriah (white/grey), a fighter jet to reference the game's origins (grey/black) and Opa-Opa (green shirt/blue lines, red pants/yellow lines, blue glasses & yellow boots). His final outfit will not change a palette, but rather has him sporting a long blonde hair from this piece of artwork. A special alternate costume from the shop is honestly said, a infamous suit/outfit he weared in the SEGA Ages version's box-art on PlayStation 2.

Harrier has a unique shield, in which he uses a Bit shield power-up from the PlayStation 2 remake, much like how Opa-Opa uses his own during his battle against a evil doppelganger from Fantasy Zone II: The Tears of Opa-Opa.

When KO'd/defeated, Harrier will shout out his infamous death scream when he loses a life in his home series. While respawning, the "Get ready!" sound effect will play out.

Entrance Animation
Entrance Animation: Harrier quickly flies towards the stage with his laser cannon at fast speeds and lands straight onto the ground with his feet, assuming his idle/fighting stance as a voice shouts "Welcome to the Fantasy Zone! Get ready!" straight borrowed from the original arcade game plays during the animation.

Taunts
Taunts: If Harrier performs any taunt after KO'ing an opponent, a voice will shout "You're doing great!" Taunt 1: Harrier stands up straight and then leans his cannon on the ground as he adjusts his glasses while they shine, before returning to his idle stance. Taunt 2: Two Komainus appear and flies around Harrier for 2 seconds as he looks at them, before they disappear. Taunt 3: Harrier faces at the camera and gives a peace sign, as he performs a pose similar to one in Space Harrier II's cover on SEGA Mega Drive/Genesis.

Victory Animations
Victory Theme: A short remix of the main theme (done similarly like in Daytona USA, which plays when a player enters "S.H" as their initials after finishing the race)

Victory Animations: Victory 1: Harrier is seen running on-screen as Uriah flies by and he hops into his head, flying away off-screen. Based on the original arcade game's ending after completing a final stage. Victory 2: Harrier is seen sitting on Dom's shoulder, waving at the screen as Mammoth next to Dom makes a triumphing sound, stomping the ground with it's foot. Based on the original arcade game's title screen. Victory 3: Idas are seen floating around before Harrier flies on-screen, destroying them by using his laser cannon. He then lands on the ground and raises it into the air in triumph.