Heady Metal

Heady Metal is an enemy in Kid Chameleon. He is the game's final boss. He is a 12-eyed, 4-eared and one-mouthed oblong floating head, which takes 37 hits to kill. He moves around the screen, constantly pursuing. He attacks by spitting small homing heads, which in turn spit out smaller homing heads that disappear after a while. Both these can be dispatched of with a single hit. Initially, Heady will only follow you by trying to match your vertical position, but after 4 hits he begins to also chase you horizontally. After this happens it becomes very hard to open the prize blocks without the boss hurting you. Note that this boss, unlike the others, is immune to Red Stealth's sword, Maniaxe axes, Juggernaut skulls and Berzerker charges. Not that anyone would ever have a chance to try most of these.

During the first 12 hits, Heady's eyes will one by one bulge out, and for the next 12 hits pop back in again. After this, for every hit one of his eyes pop out of its socket and is replaced with a small head, and Heady becomes immobile for about five seconds. When all his eyes are lost, one last hit is needed to make Heady explode and split into three easily-countable pieces. Since the boss becomes immobile during the last 13 hits, and the player is usually pretty close to the ceiling and bouncing on the boss very fast, the finer parts of how the boss works is often lost on the player.